Weapon templates
The 12 crafting templates of game v1.4.8: slots, usages, grip profiles, blade ranges and one example recipe each, with its stats, tier, value, price and difficulty. The formulas are in Weapon stats, Value and price and Smithing mechanics.
The formulas were recovered from v1.4.6 IL and compared against v1.4.8 IL: no compared method differs, but 38 were compared by header only and 22 are not in the v1.4.8 dumps (see Value and price). NavalDLC adds blades through naval_crafting_pieces.xml and NavalDLC_Native_WeaponDescriptions.xslt (AvailablePieces) and patches template piece lists through NavalDLC_Native_CraftingTemplates.xslt (UsablePieces); the tables count blades with and without it. The snippet tables are computed by the Python model in src/bannerlord/crafting/.
Reading the tables:
- Usage: a
WeaponDescriptionof the template; each section names its id andweapon_class. - Grip: the grip profile (Grip profile).
- Blades: blades in the usage's
AvailablePieces, in the base game and with NavalDLC. - Swing and thrust damage factor: the range of
Swing@damage_factorandThrust@damage_factorover those blades;-when no blade has that element. - Stack size: for thrown usages, the range of the blades'
stack_amountwhen the usage is the first one, 1 when it comes after another usage (Per-usage stats). - Swing drag per unit of reach, Tier score multiplier, Thrown damage factor, Missile speed factor: the usage's constants (Speed, Tier, Damage, Per-usage stats). Thrust strength and swing strength are the thrown thrust magnitude and the swing magnitude.
- Example recipe: every piece at
scale_factor100. Its stats match the game's export for the same recipe, and-marks the cells the export leaves blank. Tier score from the stats and from the pieces aremeleeandcrafted, the tier score istierf, and the sell price is the exporter quote at Trade 86.
One-handed sword
Smithing guide: One-handed sword.
CraftingTemplate id="OneHandedSword", item_type="OneHandedWeapon", modifier_group="sword". build_order: Pommel −1, Handle 0, Guard 1, Blade 2.
Single usage. Both swing and thrust damage apply. Swing drag is the low 3.9·0.3·reach.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| One-handed sword | OneHandedSword |
OneHandedSword |
Pieces from the bottom up: Pommel, Handle, Guard, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| One-handed sword | One-handed | 130 | 148 | 1.5 to 5.2 | 0.8 to 4.3 | - |
Damage factor and stack size ranges cover every blade, NavalDLC ones included.
| Usage | Swing drag per unit of reach | Tier score multiplier |
|---|---|---|
| One-handed sword | 1.17 | 1 |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | wood_blade_1 | 1 |
| Guard | vlandian_noble_guard_3 | 5 |
| Handle | khuzait_grip_7 | 2 |
| Pommel | battania_pommel_6 | 1 |
| Usage | Handling | Swing speed | Swing damage | Thrust speed | Thrust damage | Weight | Length |
|---|---|---|---|---|---|---|---|
| One-handed sword | 99 | 106 | 21 blunt | 97 | 12 blunt | 0.9 | 97 |
| Result | Amount |
|---|---|
| Tier score from the stats | 0.8207 |
| Tier score from the pieces | 2.445 |
| Tier score | 1.4704 |
| Rounded tier | 1 |
| Value | 398 |
| Sell price with Trade 86, no market data | 130 |
| Smithing difficulty | 85 |
| Tier score factor for blunt damage | 1.45 |
Two-handed sword
Smithing guide: Two-handed sword.
CraftingTemplate id="TwoHandedSword", item_type="TwoHandedWeapon", modifier_group="sword". build_order: Pommel −1, Handle 0, Guard 1, Blade 2.
Stats are computed per usage with the same pieces: TwoHandedSword uses TwoHanded constants, which raise both the load and the stage power and torque. Bastard usages stay OneHanded. One-handed usages need both blade and handle in their AvailablePieces: 76 blades and 42 handles for OneHandedBastardSword, against 86 and 74 for TwoHandedSword.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| One-handed sword (bastard grip) | OneHandedBastardSword |
OneHandedSword |
| Two-handed sword | TwoHandedSword |
TwoHandedSword |
| One-handed sword (bastard grip, alternative) | OneHandedBastardSwordAlternative |
OneHandedSword |
Pieces from the bottom up: Pommel, Handle, Guard, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| One-handed sword (bastard grip) | One-handed | 61 | 76 | 1.5 to 5.2 | 0.8 to 4.2 | - |
| Two-handed sword | Two-handed | 71 | 86 | 1.5 to 5.2 | 0.8 to 4.2 | - |
| One-handed sword (bastard grip, alternative) | One-handed | 63 | 78 | 1.5 to 5.2 | 0.8 to 4.2 | - |
Damage factor and stack size ranges cover every blade, NavalDLC ones included.
| Usage | Swing drag per unit of reach | Tier score multiplier |
|---|---|---|
| One-handed sword (bastard grip) | 1.17 | 1 |
| Two-handed sword | 1.17 | 0.8 |
| One-handed sword (bastard grip, alternative) | 1.17 | 1 |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | khuzait_blade_7 | 2 |
| Guard | vlandian_guard_8 | 5 |
| Handle | cleaver_grip_7 | 4 |
| Pommel | empire_pommel_2 | 2 |
| Usage | Handling | Swing speed | Swing damage | Thrust speed | Thrust damage | Weight | Length |
|---|---|---|---|---|---|---|---|
| One-handed sword (bastard grip) | 91 | 95 | 56 cut | 92 | 31 pierce | 1.38 | 91 |
| Two-handed sword | 93 | 108 | 71 cut | 99 | 36 pierce | 1.38 | 91 |
| One-handed sword (bastard grip, alternative) | 91 | 95 | 56 cut | 92 | 31 pierce | 1.38 | 91 |
| Result | Amount |
|---|---|
| Tier score from the stats | 5.0111 |
| Tier score from the pieces | 3.4752 |
| Tier score | 4.3967 |
| Rounded tier | 4 |
| Value | 7,688 |
| Sell price with Trade 86, no market data | 2,012 |
| Smithing difficulty | 145 |
| Tier score factor for pierce damage | 1.15 |
Dagger
Smithing guide: Dagger.
CraftingTemplate id="Dagger", item_type="OneHandedWeapon", modifier_group="sword". build_order: Pommel −1, Handle 0, Guard 1, Blade 2.
Dagger and DaggerAlternative share constants and differ by item usage. The ThrowingKnife usage is available only with pieces in its AvailablePieces. It comes after Dagger, so its stack_amount is 1.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| Dagger (alternative) | DaggerAlternative |
Dagger |
| Dagger | Dagger |
Dagger |
| Throwing knife | ThrowingKnife |
ThrowingKnife |
Pieces from the bottom up: Pommel, Handle, Guard, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| Dagger (alternative) | One-handed | 12 | 12 | 2 to 4.1 | 1.2 to 4.25 | - |
| Dagger | One-handed | 22 | 24 | 1.2 to 4.1 | 1.2 to 4.25 | - |
| Throwing knife | One-handed | 7 | 7 | 1.2 to 3.5 | 2 to 4.25 | 1 |
Damage factor and stack size ranges cover every blade, NavalDLC ones included. A thrown usage after the first usage gets stack size 1.
| Usage | Swing drag per unit of reach | Tier score multiplier | Thrown damage factor | Missile speed factor |
|---|---|---|---|---|
| Dagger (alternative) | 1.17 | 1 | - | - |
| Dagger | 1.17 | 1 | - | - |
| Throwing knife | 1.17 | 1.2 | 3.3 × thrust strength | 3.9 |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | dagger_blade_22 | 1 |
| Guard | sturgian_dagger_guard_10 | 3 |
| Handle | empire_grip_6 | 2 |
| Pommel | sturgian_pommel_2 | 4 |
| Usage | Handling | Swing speed | Swing damage | Thrust speed | Thrust damage | Weight | Length |
|---|---|---|---|---|---|---|---|
| Dagger (alternative) | 118 | 123 | 17 cut | 99 | 18 pierce | 0.79 | 35 |
| Dagger | 118 | 123 | 17 cut | 99 | 18 pierce | 0.79 | 35 |
| Result | Amount |
|---|---|
| Tier score from the stats | -1.4511 |
| Tier score from the pieces | 2.3352 |
| Tier score | 0.0634 |
| Rounded tier | 0 |
| Value | 95 |
| Sell price with Trade 86, no market data | 32 |
| Smithing difficulty | 90 |
| Tier score factor for pierce damage | 1.15 |
Throwing knife
Smithing guide: Throwing knife.
CraftingTemplate id="ThrowingKnife", item_type="Thrown", modifier_group="knife_throwing". build_order: Pommel −1, Handle 0, Guard 1, Blade 2.
ThrowingKnife comes first, so it takes the blade's stack_amount. Damage: 3.3 · 0.0625 · weight · thrust_speed² · Thrust@damage_factor with the raw thrust speed, without the +2.5 mass of melee thrusts. missile_speed = floor(3.9 · raw thrust speed). Tier multiplier 1.2.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| Throwing knife | ThrowingKnife |
ThrowingKnife |
| Dagger | Dagger |
Dagger |
Pieces from the bottom up: Pommel, Handle, Guard, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| Throwing knife | One-handed | 7 | 7 | 1.2 to 3.5 | 2 to 4.25 | 3 |
| Dagger | One-handed | 22 | 24 | 1.2 to 4.1 | 1.2 to 4.25 | - |
Damage factor and stack size ranges cover every blade, NavalDLC ones included.
| Usage | Swing drag per unit of reach | Tier score multiplier | Thrown damage factor | Missile speed factor |
|---|---|---|---|---|
| Throwing knife | 1.17 | 1.2 | 3.3 × thrust strength | 3.9 |
| Dagger | 1.17 | 1 | - | - |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | dagger_blade_13_blunt | 2 |
| Guard | vlandian_dagger_guard_8 | 2 |
| Handle | sturgian_grip_14 | 1 |
| Pommel | battania_pommel_1 | 2 |
| Usage | Handling | Swing speed | Swing damage | Thrust speed | Thrust damage | Thrown damage | Missile speed | Weight | Length |
|---|---|---|---|---|---|---|---|---|---|
| Throwing knife | 117 | - | - | - | - | 28 blunt | 32 | 0.89 | 36 |
| Dagger | 117 | 122 | 29 blunt | 98 | 32 blunt | - | - | 0.89 | 36 |
| Result | Amount |
|---|---|
| Tier score from the stats | 1.7095 |
| Tier score from the pieces | 1.9057 |
| Tier score | 1.7880 |
| Rounded tier | 2 |
| Value | 549 |
| Sell price with Trade 86, no market data | 175 |
| Smithing difficulty | 85 |
| Tier score factor for blunt damage | 1.45 |
One-handed axe
Smithing guide: One-handed axe.
CraftingTemplate id="OneHandedAxe", item_type="OneHandedWeapon", modifier_group="axe". build_order: Pommel −1, Handle 0, Blade 1.
Blades have no <Thrust>, so thrust_damage is 0. Damage depends on swing only, with the low swing drag.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| One-handed axe | OneHandedAxe |
OneHandedAxe |
Pieces from the bottom up: Pommel, Handle, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| One-handed axe | One-handed | 29 | 45 | 2.1 to 4 | - | - |
Damage factor and stack size ranges cover every blade, NavalDLC ones included.
| Usage | Swing drag per unit of reach | Tier score multiplier |
|---|---|---|
| One-handed axe | 1.17 | 1 |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | axe_craft_30_head | 2 |
| Handle | axe_craft_16_handle | 5 |
| Pommel | cleaver_pommel_2 | 3 |
| Usage | Handling | Swing speed | Swing damage | Weight | Length |
|---|---|---|---|---|---|
| One-handed axe | 83 | 86 | 67 cut | 1.22 | 85 |
| Result | Amount |
|---|---|
| Tier score from the stats | 3.0244 |
| Tier score from the pieces | 2.6594 |
| Tier score | 2.8784 |
| Rounded tier | 3 |
| Value | 1,655 |
| Sell price with Trade 86, no market data | 484 |
| Smithing difficulty | 156 |
Two-handed axe
Smithing guide: Two-handed axe.
CraftingTemplate id="TwoHandedAxe", item_type="TwoHandedWeapon", modifier_group="axe". build_order: Pommel −1, Handle 0, Blade 1.
Blades have no <Thrust>. TwoHandedAxe uses TwoHanded constants without WideGrip, so drag stays low despite the twohanded:widegrip usage feature: that string does not set the flag. Bastard usages need one of 4 handles. Neither OneHandedBastardAxe nor OneHandedBastardAxeAlternative lists a pommel in its AvailablePieces (weapon_descriptions.xml, base game and NavalDLC; snapshot src/bannerlord/crafting/data/v1.4.8/native.json and naval.json), while the template has a pommel slot, so the two bastard usages can never be crafted.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| One-handed axe (bastard grip) | OneHandedBastardAxe |
OneHandedAxe |
| Two-handed axe | TwoHandedAxe |
TwoHandedAxe |
| One-handed axe (bastard grip, alternative) | OneHandedBastardAxeAlternative |
OneHandedAxe |
Pieces from the bottom up: Pommel, Handle, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| One-handed axe (bastard grip) | One-handed | 13 | 14 | 1.9 to 3.7 | - | - |
| Two-handed axe | Two-handed | 13 | 20 | 1.9 to 3.8 | - | - |
| One-handed axe (bastard grip, alternative) | One-handed | 13 | 14 | 1.9 to 3.7 | - | - |
Damage factor and stack size ranges cover every blade, NavalDLC ones included.
| Usage | Swing drag per unit of reach | Tier score multiplier |
|---|---|---|
| One-handed axe (bastard grip) | 1.17 | 1 |
| Two-handed axe | 1.17 | 0.8 |
| One-handed axe (bastard grip, alternative) | 1.17 | 1 |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | axe_craft_17_head | 4 |
| Handle | axe_craft_14_handle | 1 |
| Pommel | spear_pommel_2 | 2 |
| Usage | Handling | Swing speed | Swing damage | Weight | Length |
|---|---|---|---|---|---|
| Two-handed axe | 77 | 85 | 117 cut | 1.56 | 93 |
| Result | Amount |
|---|---|
| Tier score from the stats | 5.8434 |
| Tier score from the pieces | 2.9867 |
| Tier score | 4.7007 |
| Rounded tier | 5 |
| Value | 10,457 |
| Sell price with Trade 86, no market data | 2,680 |
| Smithing difficulty | 139 |
Throwing axe
Smithing guide: Throwing axe.
CraftingTemplate id="ThrowingAxe", item_type="Thrown", modifier_group="axe_throwing". build_order: Handle 0, Blade 1.
Damage is swing-based: 2 · swing magnitude · Swing@damage_factor, stored in thrust_damage. missile_speed = floor(3.2 · raw thrust speed), using thrust speed despite the swing-based damage. Tier multiplier 1.2. No guard or pommel slots.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| Throwing axe | ThrowingAxe |
ThrowingAxe |
| One-handed axe | OneHandedAxe |
OneHandedAxe |
Pieces from the bottom up: Handle, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| Throwing axe | One-handed | 4 | 9 | 2.5 to 3.8 | - | 3 to 5 |
| One-handed axe | One-handed | 29 | 45 | 2.1 to 4 | - | - |
Damage factor and stack size ranges cover every blade, NavalDLC ones included.
| Usage | Swing drag per unit of reach | Tier score multiplier | Thrown damage factor | Missile speed factor |
|---|---|---|---|---|
| Throwing axe | 1.17 | 1.2 | 2 × swing strength | 3.2 |
| One-handed axe | 1.17 | 1 | - | - |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | axe_craft_4_head | 4 |
| Handle | axe_craft_11_handle | 4 |
| Usage | Handling | Swing speed | Swing damage | Thrown damage | Missile speed | Weight | Length |
|---|---|---|---|---|---|---|---|
| Throwing axe | 111 | - | - | 64 cut | 27 | 0.68 | 37 |
| One-handed axe | 111 | 118 | 32 cut | - | - | 0.68 | 37 |
| Result | Amount |
|---|---|
| Tier score from the stats | 2.9743 |
| Tier score from the pieces | 3.7635 |
| Tier score | 3.2900 |
| Rounded tier | 3 |
| Value | 2,509 |
| Sell price with Trade 86, no market data | 711 |
| Smithing difficulty | 200 |
Two-handed polearm
Smithing guide: Two-handed polearm.
CraftingTemplate id="TwoHandedPolearm", item_type="Polearm", modifier_group="polearm". build_order: Pommel −1, Handle 0, Guard 1, Blade 2.
Widest usage spread on one item. TwoHandedPolearm and TwoHandedPolearm_Bracing are TwoHandedWideGrip. OneHandedPolearm and TwoHandedPolearm_Couchable are OneHandedWideGrip. TwoHandedPolearm_Thrown is OneHanded with Javelin damage and stack 1. Wide-grip usages have swing drag 3.9·reach, more than triple other weapons, so long polearms lose swing speed fast. Most blades have no <Swing> and deal thrust damage only.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| One-handed polearm | OneHandedPolearm |
OneHandedPolearm |
| Two-handed polearm | TwoHandedPolearm |
TwoHandedPolearm |
| Two-handed polearm (couchable) | TwoHandedPolearm_Couchable |
TwoHandedPolearm |
| Two-handed polearm (bracing) | TwoHandedPolearm_Bracing |
TwoHandedPolearm |
| Thrown polearm | TwoHandedPolearm_Thrown |
Javelin |
Pieces from the bottom up: Pommel, Handle, Guard, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| One-handed polearm | One-handed, wide grip | 42 | 56 | 1.8 to 4.9 | 1.44 to 3.2 | - |
| Two-handed polearm | Two-handed, wide grip | 53 | 69 | 1.08 to 4.9 | 1.4 to 3.2 | - |
| Two-handed polearm (couchable) | One-handed, wide grip | 41 | 53 | 2.7 to 4.9 | 1.5 to 3.2 | - |
| Two-handed polearm (bracing) | Two-handed, wide grip | 47 | 59 | 1.08 to 4.9 | 1.44 to 3.2 | - |
| Thrown polearm | One-handed | 43 | 56 | 2.7 to 4.9 | 1.5 to 3.2 | 1 |
Damage factor and stack size ranges cover every blade, NavalDLC ones included. A thrown usage after the first usage gets stack size 1.
| Usage | Swing drag per unit of reach | Tier score multiplier | Thrown damage factor | Missile speed factor |
|---|---|---|---|---|
| One-handed polearm | 3.9 | 1 | - | - |
| Two-handed polearm | 3.9 | 0.8 | - | - |
| Two-handed polearm (couchable) | 3.9 | 1 | - | - |
| Two-handed polearm (bracing) | 3.9 | 0.8 | - | - |
| Thrown polearm | 1.17 | 0.6 | 9 × thrust strength | 3.6 |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | spear_blade_37 | 3 |
| Guard | spear_guard_2 | 2 |
| Handle | spear_handle_23 | 3 |
| Pommel | spear_pommel_4 | 4 |
| Usage | Handling | Thrust speed | Thrust damage | Weight | Length |
|---|---|---|---|---|---|
| One-handed polearm | 58 | 82 | 30 pierce | 2.01 | 177 |
| Two-handed polearm | 55 | 89 | 36 pierce | 2.01 | 177 |
| Two-handed polearm (couchable) | 58 | 82 | 30 pierce | 2.01 | 177 |
| Two-handed polearm (bracing) | 55 | 89 | 36 pierce | 2.01 | 177 |
| Result | Amount |
|---|---|
| Tier score from the stats | 1.2508 |
| Tier score from the pieces | 2.8093 |
| Tier score | 1.8742 |
| Rounded tier | 2 |
| Value | 599 |
| Sell price with Trade 86, no market data | 190 |
| Smithing difficulty | 150 |
| Tier score factor for pierce damage | 1.15 |
Pike
Smithing guide: Pike.
CraftingTemplate id="Pike", item_type="Polearm", modifier_group="polearm". build_order: Pommel −1, Handle 0, Guard 1, Blade 2.
TwoHandedWideGrip throughout. Long reach with full swing drag, and most blades have no <Swing>.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| Pike | TwoHandedPolearm_Pike |
TwoHandedPolearm |
| Two-handed polearm (bracing) | TwoHandedPolearm_Bracing |
TwoHandedPolearm |
Pieces from the bottom up: Pommel, Handle, Guard, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| Pike | Two-handed, wide grip | 35 | 47 | 2.7 to 4.9 | 1.5 to 3.2 | - |
| Two-handed polearm (bracing) | Two-handed, wide grip | 47 | 59 | 1.08 to 4.9 | 1.44 to 3.2 | - |
Damage factor and stack size ranges cover every blade, NavalDLC ones included.
| Usage | Swing drag per unit of reach | Tier score multiplier |
|---|---|---|
| Pike | 3.9 | 0.8 |
| Two-handed polearm (bracing) | 3.9 | 0.8 |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | spear_blade_42 | 4 |
| Guard | default_polearm_guard | 1 |
| Handle | spear_handle_27 | 4 |
| Pommel | default_polearm_pommel | 1 |
| Usage | Handling | Thrust speed | Thrust damage | Weight | Length |
|---|---|---|---|---|---|
| Pike | 52 | 89 | 40 pierce | 1.85 | 209 |
| Two-handed polearm (bracing) | 52 | 89 | 40 pierce | 1.85 | 209 |
| Result | Amount |
|---|---|
| Tier score from the stats | 2.5033 |
| Tier score from the pieces | 2.87 |
| Tier score | 2.6500 |
| Rounded tier | 3 |
| Value | 1,313 |
| Sell price with Trade 86, no market data | 391 |
| Smithing difficulty | 200 |
| Tier score factor for pierce damage | 1.15 |
Javelin
Smithing guide: Javelin.
CraftingTemplate id="Javelin", item_type="Thrown", modifier_group="spear_dart_throwing". build_order: Pommel −1, Handle 0, Guard 1, Blade 2.
Javelin comes first, so it takes the blade's stack_amount. Damage: 9 · 0.0625 · weight · thrust_speed² · Thrust@damage_factor with the raw thrust speed. missile_speed = floor(3.6 · raw thrust speed). Tier multiplier 0.6. Blades have no <Swing>. The melee alternative is OneHandedWideGrip.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| Javelin | Javelin |
Javelin |
| One-handed polearm (javelin alternative) | OneHandedPolearm_JavelinAlternative |
OneHandedPolearm |
Pieces from the bottom up: Pommel, Handle, Guard, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| Javelin | One-handed | 14 | 22 | - | 1.53 to 2.9 | 1 to 5 |
| One-handed polearm (javelin alternative) | One-handed, wide grip | 14 | 22 | - | 1.53 to 2.9 | - |
Damage factor and stack size ranges cover every blade, NavalDLC ones included.
| Usage | Swing drag per unit of reach | Tier score multiplier | Thrown damage factor | Missile speed factor |
|---|---|---|---|---|
| Javelin | 1.17 | 0.6 | 9 × thrust strength | 3.6 |
| One-handed polearm (javelin alternative) | 3.9 | 1 | - | - |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | spear_blade_35_blunt | 3 |
| Guard | default_polearm_guard | 1 |
| Handle | spear_handle_2 | 2 |
| Pommel | default_polearm_pommel | 1 |
| Usage | Handling | Thrust speed | Thrust damage | Thrown damage | Missile speed | Weight | Length |
|---|---|---|---|---|---|---|---|
| Javelin | 97 | - | - | 70 blunt | 29 | 1.03 | 84 |
| One-handed polearm (javelin alternative) | 93 | 96 | 27 blunt | - | - | 1.03 | 84 |
| Result | Amount |
|---|---|
| Tier score from the stats | 3.0154 |
| Tier score from the pieces | 2.045 |
| Tier score | 2.6272 |
| Rounded tier | 3 |
| Value | 1,283 |
| Sell price with Trade 86, no market data | 383 |
| Smithing difficulty | 131 |
| Tier score factor for blunt damage | 1.45 |
Mace
Smithing guide: Mace.
CraftingTemplate id="Mace", item_type="OneHandedWeapon", modifier_group="mace". build_order: Pommel −1, Handle 0, Blade 1.
Most blades have no <Thrust>. Blunt swings get the 1.45 tier factor, so they price higher than equal-damage cut weapons.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| Mace | Mace |
Mace |
Pieces from the bottom up: Pommel, Handle, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| Mace | One-handed | 27 | 28 | 1.053 to 3.24 | 0.8 to 1.8 | - |
Damage factor and stack size ranges cover every blade, NavalDLC ones included.
| Usage | Swing drag per unit of reach | Tier score multiplier |
|---|---|---|
| Mace | 1.17 | 1 |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | mace_head_26 | 4 |
| Handle | mace_handle_15 | 5 |
| Pommel | khuzait_noble_pommel_1 | 5 |
| Usage | Handling | Swing speed | Swing damage | Weight | Length |
|---|---|---|---|---|---|
| Mace | 85 | 87 | 62 blunt | 2.02 | 75 |
| Result | Amount |
|---|---|
| Tier score from the stats | 4.926 |
| Tier score from the pieces | 4.5079 |
| Tier score | 4.7587 |
| Rounded tier | 5 |
| Value | 11,089 |
| Sell price with Trade 86, no market data | 2,831 |
| Smithing difficulty | 222 |
| Tier score factor for blunt damage | 1.45 |
Two-handed mace
Smithing guide: Two-handed mace.
CraftingTemplate id="TwoHandedMace", item_type="TwoHandedWeapon", modifier_group="mace". build_order: Pommel −1, Handle 0, Blade 1.
TwoHanded constants. Blades have no <Thrust>. Blunt tier factor 1.45.
| Usage | WeaponDescription |
weapon_class |
|---|---|---|
| Two-handed mace | TwoHandedMace |
TwoHandedMace |
Pieces from the bottom up: Pommel, Handle, Blade.
| Usage | Grip | Blades in the base game | Blades with NavalDLC | Swing damage factor | Thrust damage factor | Stack size |
|---|---|---|---|---|---|---|
| Two-handed mace | Two-handed | 10 | 10 | 1.053 to 2.25 | - | - |
Damage factor and stack size ranges cover every blade, NavalDLC ones included.
| Usage | Swing drag per unit of reach | Tier score multiplier |
|---|---|---|
| Two-handed mace | 1.17 | 0.8 |
Example recipe:
| Slot | Piece | Tier |
|---|---|---|
| Blade | mace_head_32 | 4 |
| Handle | mace_handle_19 | 2 |
| Pommel | aserai_noble_pommel_1 | 4 |
| Usage | Handling | Swing speed | Swing damage | Weight | Length |
|---|---|---|---|---|---|
| Two-handed mace | 71 | 80 | 83 blunt | 2.07 | 102 |
| Result | Amount |
|---|---|
| Tier score from the stats | 5.6847 |
| Tier score from the pieces | 3.5997 |
| Tier score | 4.8507 |
| Rounded tier | 5 |
| Value | 12,170 |
| Sell price with Trade 86, no market data | 3,088 |
| Smithing difficulty | 167 |
| Tier score factor for blunt damage | 1.45 |
Changelog
- v1.4.8 (2026-11-11): Linked the per-weapon guides.
- v1.4.8 (2026-11-11): Stack size column shows 1 for a thrown usage after the first usage.
- v1.4.8 (2026-11-11): Two-handed axe bastard usages noted as uncraftable.
- v1.4.8 (2026-11-11): Rewritten as deep dive; facts unchanged.
- v1.4.8 (2026-11-10): Moved into the site; content unchanged.